Ruff,
Thanks for the luck wishes, I appreciate it.
The game went through about 9 versions with family, friends, "board game Meetups" and play testing conventions before it caught the eye of the publisher I was pitching it to. By that point it was pretty solid, and the publisher adds their know how to make it into a finished product (in my case anyway). With Kickstarter out there, some go the route of wearing all the hats from start to finish. That's tough to do, successfully.
I'm hoping this becomes popular enough to warrant an online version at some point, but only time will tell.
Monthly boxes are getting popular, I guess some people just like the surprise.
I wish you the best on your future ventures!